Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Explorer


Explorer is a solar-powered art piece with a dynamically scaled frame rate, designed to conserve energy during those dark winter days. It gracefully navigates through stunning landscapes, from harsh mountains to rounded hills and stretched-out salt lakes. The graphics draw inspiration from the mesmerizing Mars-demo created by Tim Clarke, which flawlessly ran on a 386 processor.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

Sol


Sol shows the position and trajectory of the sun. Every day the sun’s path changes. The exact path the sun takes through the sky depends not only on the date but also on the physical location of the observer. Around the equator the sun rises almost perpendicular to the horizon this stands in stark contrast to the very shallow slope of the sunrise in the polar regions; here, depending on the season the sun might not even rise above the horizon at all. Sol reveals the different pathways the sun can take from anywhere in the world.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

AIML


Aiml is a sensitive animal that belongs to 'Cirque du Data'. She continuously senses her surroundings and reacts to the mood of a neighbourhood by drawing. Aiml creates awareness about how Artificial Intelligence (AI) and Machine Learning (ML) work and how we can use these techniques.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Mating Dance


Using trial and error, two entities will slowly develop their own mating ritual. Both entities are controlled by their own neural network and they learn to seduce each other. Before they can successfully develop a mating ritual they need to understand what they are and learn about their surroundings. Every step, every move, enhances the neural network until the network learns to control its own body and comprehends its environment. Eventually the two entities will find each other at which point they will have successfully developed and executed their own mating dance.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Galactic Clock DIY


This is a device that tells Galactic time. The clock we are used to is based on the speed in which our planet rotates around it's axis. On earth it makes sense to use this clock but on mars it doesn't since mars spins slightly slower around it's axis. Since it's likely we are going to travel to other planets in the near future we need a new time telling device that can be used on all the planets in our solar system.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Sattrack


Sattrack is a device that points to satellites orbiting the earth. There are around 1200 satellites orbiting the earth, of which around 300 are owned by the military. 24 of those are used for surveillance. This device points to all satellites owned by the military. The device has four modes in which it can operate, point to all satellites, point to surveillance satellites, follow a satellite and a sleep mode where it doesn't move.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

Artificial sun


Humans, and almost all other animals, are heavily influenced by the sun. The sun structures our days. Without this source of natural light we can’t behave naturally. ‘Artificial Sun’ is a light that slowly moves through the exhibition space. It isn’t about the light itself, nor is it about the technology used to make it move. The installation is about how the space is perceived by the people and how the perception of the environment changes with the help of this moving light.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

TEST 0


TEST 0 is a installation running on machine learning. The installation consists of four crucial parts. A paintball gun, a target, two camera's and a machine learning algorithm. The algorithm learns itself to hit the target by retraining every time the gun hits the target.

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Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Compass


Compass is a wearable designed to help the user navigate. It addresses the problem a traditional compass has by expanding the senses it influences. A traditional compass only addresses sight, Compass also addresses the sense of touch and hearing. When wearing this wearable for a longer period of time the subconscious of the brain takes the input of the wearable and merges it into the sense of direction, making the user subconscious aware of the direction he or she is heading.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Sound Architecture


In this project the visitor can explore a old icehouse with the help of sound. Sound is created by a small synth attached to a helmet. By changing some potentiometers the sound is changed as well. Since you're blind folded you can only use sound to explore the surroundings. The dome shape of the building reflects the sound in unexpected ways giving a weird experience of the 3D space.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Unbreakable Polaroid


What does a unbreakable polaroid camera look like? That was the question I asked myself. While sketching some sturdy looking camera's I realised that the polaroid camera in particular shouldn't be indestructible, but that to printed photo should be. So I decided to make a polaroid camera that printed on metal, thus making the pictures unbreakable.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Livestream the past


This is a speculative design for a high-tech camera module capable of storing twenty years of video data. The stereoscopic camera works together with a 3D display to show a live-stream with a delay of twenty years. This gives the uses the opportunity to look into the past and compare the 'now' with the 'then'. The camera module is connected to a small datacenter which stores all the data. Once twenty years have passed the data will be written over the old data.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Morse Radio


This is a project designed for the future, a future without internet, computers, telephones etc. In this digital dark age there is no way to communicate over a great distance, thats why I designed this morse code radio. I think that communication between people is important and it helps to develop the world. With this indestructible radio this is possible.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

Nasa Satellite


This is a project about Nasa's ground satellites. Nasa has three satellites in Alaska, these satellites are used to get data from all the low orbit satellites. Since satellites are quite expensive they are used for a long time. In this time they blend in with their surroundings. This project consists of three posters, these posters can be folded into the satellite printed on the poster.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

No Title Needed


A collaboration between Creative Writing (Arnhem, the Netherlands), Woordkunst (Antwerpen, Belgium) and Interaction Design(Arnhem, the Netherlands) resulted in this project. We tried to design a way to make conversations on the web more intimate. The installation consists of two projections each responding to a camera feed from a Kinect Sensor. Users can create their own literature by interaction with the installation.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Azrael


This project is about the duality of the internet. A website never reveals the electronics needed to support it. In this project you can see both sides of a website in a object. The front of the object looks clean and the construction isn't visible. On the back you can see all the wires and electronics needed to support the interaction with the object. The buttons are embedded with sensors, when you touch a button a light inside the button lights up.

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

Light installation


This is a interactive light installation. It consists of three reflecting sheets with attached high power leds. The sheets reflect light and create visuals on the wall. Underneath each sheet there are some pistons filled with water. These pistons are connected to a few meters of tube with a pressure pad. Visitors step on these pads forcing the sheet to move thus the visuals change

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

NewSpeak


NewSpeak is a language used in George Orwells novel "1984", this language is designed in such a way that is becomes impossible to say something political incorrect. This means that you're trapped in this language and can't speak your mind. I designed a dictionary for this language in the form of a game. This game makes you feel trapped in the dictionary. The dictionary exists of twenty-six floors each representing a letter in the alphabet. Each floor has twenty-six pillars each representing a letter as wel. You navigate by walking in the building.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

Robot


This is autonomous robot. This creature can exist within a space and walk around freely. Using it's camera it captures images of people walking by, with it's printer it can print out these images leaving a trail of faces.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.

TANK86


This is a album cover for a digital album. The function of a cover has changed since the start of digital music, the cover used to protect the physical record but now it only serves as a piece of art. The cover doesn't have to be a 30 by 30 cm square but it can also be something different, a sculpture, object, or installation.